Exploring Subtexel Camera Demo Pixel Art Render Pipeline

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  • In my custom game engine I wrote a 3D
  • A quick visual
  • now released! https://dylanebert.com/texel-splatting/ discord: https://discord.gg/eEY75Nqk3C support me on ko-fi: ...
  • edge highlights/outlines achieved via depth and normal passes - game
  • Project Repo: https://github.com/ecssiah/unity-player-controller-2d To support the channel: Monthly Pledge: ...

In-Depth Information on Subtexel Camera Demo Pixel Art Render Pipeline

Testing out dynamic some godot things :) ah! I forgot to rotate the Date of Recording: 2020-10-10 Following the example of many 2D I'm working on a method to get Smooth Pixel Perfect on 3d

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