Exploring Square Wheel Software Renderer Specular Test

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  • As well as adding ray traced shadows and colored lights, I added a fullscreen mode. Note: by ray traced shadows, I mean that I'm ...
  • Source code: https://github.com/Panzerschrek/
  • Mark V WinQuake version -- original Quake
  • Recorded on a better machine with 60 fps.
  • This is a demonstration of a basic

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Try to add Square Wheel software renderer: metallic specular test During lightmaps calculation save vector to light + deviation. Use this information during surfaces preparation for Square Wheel software renderer: turbulence effect test

Scene rasterized in

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