Exploring Sf S Hammer Tutorials Lighting 1 Basics
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- Quick example of different lightmap scales in the
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Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. Rundown: In ... TIME-CLIPS: Introduction - 0:00 NEED TO KNOW - Learn the Learn how to make your map look better and/or compile faster by changing the lightmap scale. Rundown First we go through what ...
A crash course in
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