Exploring Sdl Hint Framebuffer Acceleration

Exploring Sdl Hint Framebuffer Acceleration reveals several interesting facts.

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In-Depth Information on Sdl Hint Framebuffer Acceleration

SDL I have done a quick port of Orbiter running on the Linux Part 4, Optimization and Scaled Blits: https://www.youtube.com/watch?v=Lajc7lGvbbU Part 6, Renderer Drawing Functions: ... The same code runs great in X, since it's straight

scrolling frame buffer with sine input

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