Understanding Rive 101 Interface
Let's dive into the details surrounding Rive 101 Interface. The
Key Takeaways about Rive 101 Interface
- Artboards are the foundation of your compositions across both design and animate mode. They act as the root of every hierarchy ...
- The option to Quantize your timeline lets you control the number of frames displayed in your animation. If you're looking for an ...
- Conditions allow designers to control precisely when a transition between states will occur. We recommend using View Model ...
- In this section, we'll talk through all the ways you can select objects on an Artboard.
- Update: This video shows an older version of the editor. Listeners are now located in the animation panel under the State ...
Detailed Analysis of Rive 101 Interface
In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click. Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... Property groups are used to animate the values of View Model Properties.
Solos allow you to toggle the visibility of nested objects. They serve as a great tool to build different skins, or create ...
That wraps up our extensive overview of Rive 101 Interface.