Exploring Real Time 2d Lighting Engine
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- My Game
- Ever wonder how much
- Making an optimised
- Shadows
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In-Depth Information on Real Time 2d Lighting Engine
Now have multiple coloured [HTML5] Current state of play. 16 fully dynamic optimising shadow generation. Minimising surface usage by using 1 surface for 4 lightmaps. I can then pass in 4 surfaces to a ... I added
UnrealEngine4 #Paper2D #GameDev In this video I go over a technique to create
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