Introduction to Playing With Source Engine Dynamic Lights
Exploring Playing With Source Engine Dynamic Lights reveals several interesting facts. Just messing around with some projected texture
Playing With Source Engine Dynamic Lights Comprehensive Overview
This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. We got what we came for. An explanation of the technology behind the
Testing
Summary & Highlights for Playing With Source Engine Dynamic Lights
- Source SDK
- using env_projectedtexture instead of the usual
- This is a simple yet nice-to-look-at test for the
- points and spot
- Source Engine Semi-Dynamic Lighting
Stay tuned for more updates related to Playing With Source Engine Dynamic Lights.