Exploring Pixel Art Deferred Lighting

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  • Date of Recording: 2021-01-30 Bit more work on
  • gamedev #unity #coding #english Please feel free to write your opinions and ideas for improvement in the comment section!
  • Using godot and blender I recreated the 3D
  • Lucky lucky, two videos in one week! I happened to stumble into giving a little explanation on
  • In this indie game devlog™, we explore an interesting technique of

In-Depth Information on Pixel Art Deferred Lighting

Wishlist Astortion on Steam === https://store.steampowered.com/app/1993980/Astortion/ === Support the Channel ... In this video I explain how I do dynamic Water shader using an oblique camera projection for reflections. Discord: https://discord.gg/89egkguXqZ. A demonstration of our graphics style. A retro

I love good old school

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