Exploring Early Prototype Movement Interacting Colliding Test

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  • The
  • This update introduces dynamic vehicle windows that crack and shatter in real time depending on impact energy,
  • Test
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  • I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

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[early prototype] Movement, interacting, colliding test [early prototype 2] Movement, interaction, collision, dialogue, inventory https://github.com/tetrotibo Simple video showing crash

Series of variable speed

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