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This is all implemented in Godot 4.4 and will thus relate more to those that By @jesscodes - https://www.youtube.com/watch?v=jEWFSv3ivTg ···················································································· Twitch ... https://patreon.com/Nonsensical2D.

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  • Ever wonder how some 2D games get perfectly smooth terrain transitions without a giant 47-
  • Draw fewer tiles - by using a Dual-Grid system
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  • Welcome back to another devlog for Eirth, my dream cozy legacy game
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