Exploring Cuda Ray Tracer In Progress Now With Light
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- CUDA
- Ray Tracer
- Now
- This is my
- Approx 100000 triangles Intel Pentium 4 @2.80GHz 3.00GB system RAM NVIDIA GeForce GTX 460
In-Depth Information on Cuda Ray Tracer In Progress Now With Light
Here's something for my 1 viewer, whoever you are! There's The good part: I implemented basic materials with diffuse textures. The bad part: It revealed an error in my kd tree implementation. In this video I'm showing the first implementation of bidirectional pathtracing in the So this really took a toll on the framerate.Rendering the stanford dragon consisting of 50 000 vertices and 100 000 faces.
Collection of student works on
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