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- Demo for
- Phong,Blinn-Phong and Cell (or Toon) shading.
- There are 3 shaders in this video which is running on GLSL in Xcode on Mac OS. 1. Toon Shader 2. Diffuse Shader 3. Phong ...
- Sarah Nolan Shows multiple items affected by reflection, refraction, chromatic dispersion and cube has bump mapping. Fresnel ...
- This is the first
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Real-time Hatching. This is the demo of my CS7055 - Final Assignment - Yanxing Wang This is the second
This is the third
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