Exploring Coding Adventure 13
Welcome to our comprehensive guide on Coding Adventure 13.
- My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...
- My attempt at
- Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source
- Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ...
- The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
In-Depth Information on Coding Adventure 13
Here you learn that the turtle can move by this command: turtle.step ... Remember the .! Like, subscribe and leave a comment ... Get help with CodeMonkey Code This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
In summary, understanding Coding Adventure 13 gives us a better perspective.