Exploring Burning Stickman Kinect Webgl Fluidsim

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  • code: https://github.com/Flexi23/Kinect2SignalRClients/blob/master/Pendulum/fluid-turing-
  • Streaming
  • This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ...
  • Physx Fluid Simulation + OpenNI Kinect
  • [Very preliminary]. An initial test of using RANSAC to extract planes from

In-Depth Information on Burning Stickman Kinect Webgl Fluidsim

Streaming visual: work in progress. audio: Faceless Mind - Lighthouse Light. Made this Fluid Simulation using

Kinect WebGL Shader Cellular Automaton

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