Understanding 3d Terrain Collision And Mouse Picking
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- after long long months of thinking and testing, it finally worked!
- Thanks to the ThinMatrix tutorial (link below) i could get the idea on how to do this. The only difference is that i'm using a more ...
- This is a DirectX 9 Engine I worked on for the Interactive
- DirectX 11 Pixel Perfect Mouse Picking
- In this video we use binlinear interpolation on the hightmap to find the hight at the
Detailed Analysis of 3d Terrain Collision And Mouse Picking
How to select or LWJGL tutorial series on how to create a LWJGL tutorial series on how to create a
Shadows are slightly better too, sorry about the music, pandora was playing and fraps recorded it too. I may look in to something ...
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