Exploring 3d Normal Mapping Physics Love2d
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- Normal mapping with love2d part 3: overdone specular
- Using fragment shaders.
- Using Pixel Effects (fragment shaders) with the development build of LÖVE 0.8.0.
- Using
- Not exactly accurate... oh well!
In-Depth Information on 3d Normal Mapping Physics Love2d
So much detail from such a (relatively) easy task. This is starting to look borderline professional. All with Normal mapping with love2d part 4: fixed specular highlights Normal mapping with multiple lights in love2d 3D
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